Recent changes
on our master branch and likely also in the experimental build
Sunday, July 20, 2025
feature implement Z-axis rotation for RailArticulated animations via script variables
feature implement Z-axis rotation for rail animations via script variables
bugfix prevent RailArticulated animation state loss and identity transform issues
Saturday, July 19, 2025
bugfix prevent unnecessary material updates in script texture system
Friday, July 18, 2025
feature reading of scenery object initial variables
Sunday, July 13, 2025
feature scenery object init variables (e.g. for street signs)
refactor improved script initialization with per-part state tracking
Friday, July 11, 2025
bugfix some hot reload related things for couplings, axles and vehicle vars
improvement script debug selection of scripts
bugfix no position calculation for independent vehicle parts on only one bogie
Thursday, July 10, 2025
bugfix crash caused by new mipmap handling
bugfix performance degradation when using script textures with mipmaps
feature script selection for script debug window
Wednesday, July 9, 2025
improvement consistent letter spacing for bitmap fonts
feature mipmaps for script textures
Monday, July 7, 2025
feature short cuts with multiple modifiers are possible, events with more than one short cut are possible.
feature switch junction behind
Tuesday, July 1, 2025
bugfix all outstanding issues regarding script load order. fixes everything around weirdness in the first tick regarding script api methods and messages
feature input actions now can have a associated modifier key
Last updated: July 29, 2025 at 12:21 AM UTC