Recent changes
on our master branch and likely also in the experimental build
Saturday, May 9, 2026
fix mesh visibility by script in modules
Friday, May 8, 2026
feat mouse steering boost
Thursday, May 7, 2026
feat Script function spawned_inverted_to_train()
feat added message, which will be sent after spawning, coupling or decouplin a vehicle, containing information about the direction and index of the vehicle in the train
fix coupling forces
fix errors in rail track cant calculation
Wednesday, April 29, 2026
fix map cam is initially placed at a nicer position
fix modules can also be left empty while spawning
fix reversed vehicles accelerated in the wrong direction
fix coupling forces
feat reverse entire train
Tuesday, April 28, 2026
fix module animations did not have the correct animation parent of the parent vehicle
feat Mouse steering
Monday, April 27, 2026
feat added script access to normalized mouse position relative to game window
Sunday, April 26, 2026
fix animations on modules are working now
fix problems with multi vehicle trains
Thursday, April 23, 2026
fix modules and vehicle support now (automatic) text textures
Wednesday, April 22, 2026
ambmap performance optimization
envir performance optimization
Monday, April 20, 2026
feat environment textures
fix reactivated scenery object distance hiding
fix module selection for buses
feat ambient map
feat Vehicle light rooms implemented
feat Visible light dots and star effects
Sunday, April 12, 2026
feat added force recompile button to the script debug window
Saturday, February 28, 2026
fix slips away when it is tilted
Friday, February 27, 2026
add street roughness
Last updated: May 13, 2026 at 4:14 PM UTC