Recent changes

on our master branch and likely also in the experimental build

Sunday, July 20, 2025

feature implement Z-axis rotation for RailArticulated animations via script variables
feature implement Z-axis rotation for rail animations via script variables
bugfix prevent RailArticulated animation state loss and identity transform issues

Saturday, July 19, 2025

bugfix prevent unnecessary material updates in script texture system

Friday, July 18, 2025

feature reading of scenery object initial variables

Sunday, July 13, 2025

feature scenery object init variables (e.g. for street signs)
refactor improved script initialization with per-part state tracking

Friday, July 11, 2025

bugfix some hot reload related things for couplings, axles and vehicle vars
improvement script debug selection of scripts
bugfix no position calculation for independent vehicle parts on only one bogie

Thursday, July 10, 2025

bugfix crash caused by new mipmap handling
bugfix performance degradation when using script textures with mipmaps
feature script selection for script debug window

Wednesday, July 9, 2025

improvement consistent letter spacing for bitmap fonts
feature mipmaps for script textures

Monday, July 7, 2025

feature short cuts with multiple modifiers are possible, events with more than one short cut are possible.
feature switch junction behind

Tuesday, July 1, 2025

bugfix all outstanding issues regarding script load order. fixes everything around weirdness in the first tick regarding script api methods and messages
feature input actions now can have a associated modifier key

Last updated: July 29, 2025 at 12:21 AM UTC