Recent changes

on our master branch and likely also in the experimental build

Saturday, May 9, 2026

fix mesh visibility by script in modules

Friday, May 8, 2026

feat mouse steering boost

Thursday, May 7, 2026

feat Script function spawned_inverted_to_train()
feat added message, which will be sent after spawning, coupling or decouplin a vehicle, containing information about the direction and index of the vehicle in the train
fix coupling forces
fix errors in rail track cant calculation

Wednesday, April 29, 2026

fix map cam is initially placed at a nicer position
fix modules can also be left empty while spawning
fix reversed vehicles accelerated in the wrong direction
fix coupling forces
feat reverse entire train

Tuesday, April 28, 2026

fix module animations did not have the correct animation parent of the parent vehicle
feat Mouse steering

Monday, April 27, 2026

feat added script access to normalized mouse position relative to game window

Sunday, April 26, 2026

fix animations on modules are working now
fix problems with multi vehicle trains

Thursday, April 23, 2026

fix modules and vehicle support now (automatic) text textures

Wednesday, April 22, 2026

ambmap performance optimization
envir performance optimization

Monday, April 20, 2026

feat environment textures
fix reactivated scenery object distance hiding
fix module selection for buses
feat ambient map
feat Vehicle light rooms implemented
feat Visible light dots and star effects

Sunday, April 12, 2026

feat added force recompile button to the script debug window

Saturday, February 28, 2026

fix slips away when it is tilted

Friday, February 27, 2026

add street roughness

Last updated: May 13, 2026 at 4:14 PM UTC